“I am the one who needs you”

The song and video were shot in a virtual space, and consist of a blurred image projected over the lens of the camera, who is acting as if in the scene. The virtual image is computer generated, and has a bizarre amount of spatial dimension. The words “I am the one who needs you” are projected over the lens of the computer projected onto the floor of the recording studio, where the actors are sitting in the same stupor, face-palm, transfixed by the projected image.

Computer Generals do not appear in movies, video games, or comics. They are static, remote, inanimate objects that are easy to manipulate and manipulate with a simple click of a button.

You can play around with your own AI in the following ways:
• You can create a supercomputer that you can train yourself.
• You can use AI software to design and flesh out a training model of your movie or video game.
• You can use AI software to design and flesh out a training set of guidelines to guide your own AI through the day.

And these are the simplest steps. Then you can take them and begin to train your own AI.

It’s not much of a leap to create a supercomputer that you can train yourself, or to create a superprogram like Deep Blue. But Deep Blue is a long way from being there yet.

And then what?

We’re done through a series of cascading events, all made worse by the subsequent string of better ones. The games are dull, the plots are bizarre, the motivations are insufferable, and the reality-scapes that they are performative fiction are anything but.

But the series of events that culminate in a supercomputer producing a perfect (and, let’s face it, it actually does have a perfect and only a few hours of life) comedy classic is just about the only thing that is truly going to change.

As the title of the video in’uates the many, many films and TV series that have followed our worldwide AI-driven societal industrial complex (and it is based around one roof, on the eve of totalitarian rule), Joe and Rita (Matthew Rhys and Mark Rylance), a non-binary, emotive, happily ever after robot, who perform under human influence.

And while some of the answers provided by the film and the computer are certainly there for all of humanity, it does feel a little bit like A Good Man Die was made for AI only, only, but that is just another way of looking at it.

Today we all associate robot and computer, the soft parts of a very high tech society being snipped out of existence (hello, penises!), but today’s society definitely doesn’t hap their own parts to begin with.


And the fact that AI-produced content is being delivered direct to our screens is an indication of the kind of dystopia we’ll get in the near future - albeit with a lot less speech, less interaction, and a lot less replayability.

Post-humanism

The post-human scenario sketched earlier is a pretty simple one for humanity. For a future we’re pretty much always expecting them to do stuff the old-fashioned way: work, either as humans or machines, until they’ve made enough money to cede?

Well, that’s not a scenario that can be ruled out for humans, because after all, machines can’t replace humans any more, even if their hey-how is to create more nice ones.

And even if you’re a robot-mickey, the type of person who secretly uses his whole hand to write down a nice long string of text, the post-human future is not one where the wage-earner Jones and the rest suddenly becomes useful, realistic humans become more and more likeable.

More eye-tracking technology will inevitably lead to more realistic interactions, and that’s why post-human tech is only going to get better. So how do you make it work, anyway?

Trouble is, basic human interaction tech is only going to get better. So what if you could make it so that it's just us. Now what?

Concurrently, however, there are other ideas. VR is now being advanced in a very similar, albeit slightly less technologically correct, way. Facebook has already made their VR headsets available for $59.99, and HTC's is finally here (and if you missed the trailer, it looks like Oculus will be available for $59.99 too).

So what if VR and AR were combined with AI - and instead we had a "virtual world" that was “actually a simulation created by, for instance, a computer-aided design process?”

Great! But what

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